Resident Evil 3 (Xbox One)
Remember Jill Valentine? Who doesn’t? The character that was based on the Japanese franchise, “Biohazard,” became a big hit in gaming in the late 1990s then came to life in the big screen with actress Milla Jovovich. In recent years, Resident Evil 3 was released along with the introduction of the Nemesis, a colossal, mutilated humanoid running on unprecedented AI. The Nemesis would hunt Valentine throughout the game, practically shooting and destroying anything and everything that comes between it and the game’s heroine.
Although game developer, Capcom, reportedly planned to introduce a new lead character to this remake, the makers eventually decided to adapt the original plot along with Valentine still trying to survive within Raccoon City and trying to escape it at the same time.
The plot takes place in 1998 with the game opening to clips of chaotic scenes happening within the city following an outbreak caused by the Umbrella Corporation and the release of the T-virus. A familiar plot for those familiar with the story only this time, Nemesis is also shown in a scene while being brought to life in one of the Umbrella Corporation’s facilities.
Graphics in high-definition is not the only leveled up feature in Resident Evil 3. Here are the other exciting possibilities to watch out for:
- Choice of single player or up to 4 players with the Resident Evil Resistance
- Go Masterminds Mode to be the enemy that hunts down other players and gain control over elite bioweapons such as the G-Birkin and Tyrant
- Switch from first-person to third-person point-of-view
- Engage with the character’s environment
First PS VR2 footage for Resident Evil 4 VR Mode revealed
Hello PlayStation! I’m Edvin Edsö, promotion producer for Resident Evil. Today, we released the first trailer for Resident Evil 4 VR Mode. If you haven’t seen it yet, please check it out below. Resident Evil 4 VR Mode is a free DLC for the PlayStation 5 version of the game. Take on Leon’s grueling mission […]
How Resident Evil 4 SAVED Resident Evil
Resident Evil and survival horror, as a genre, were on the decline. Sequels to games like Silent Hill, and newer titles like Fatal Frame were failing to make a splash, and even the mighty Resident Evil was slowly tumbling down on sales. This is the story of how Resident Evil 4 SAVED Resident Evil.
How Resident Evil 4 Saved The Resident Evil Franchise
GameSpot's big new video week continues with the first installment of "How It Saved." This is a recurring series in which senior producer Dave Klein documents how specific games have pulled franchises back from the brink, or in some cases, how they helped save game studios stay up and running.The Resident Evil series debuted in 1996, and it helped define the survival horror genre, and its sequels expanded on the formula and helped grow the franchise to new heights. In the debut episode, "How Resident Evil 4 Saved Resident Evil," Dave discusses in detail how the 2005 game helped turn things around after the series began to slow down in terms of sales."Resident Evil 4 carried the torch for Resident Evil through a slowing of interest in survival horror. It completely revitalized the series, introduced it to new fans, and was able to pave a path for Resident Evil until its next big comeback," Dave argues in the video. "Resident Evil 4 may be divisive for some, but I think there’s no doubt that it saved the Resident Evil franchise."Continue Reading at GameSpot